Sunday, August 1, 2010

Milestone list (tentative)

Week 1

  • Red tape mentor documentation

Week 2

  • Rough concept 
  • Napkin sketches
  • refined sketches

Week 3

  • Refined idea
  • Sketch revisions

Week 4

  • Prototype wire-frame floor plan
  • Companion legend for floor plan (enemy locations, pickups, scripted events ect..) 

Week 5

  • Prototype revisions
  • Companion revisions
  • Flowchart (scripted events, decisions, dialog)

Week 6

  • Rough block-in (UDK)
  • Texture creation
  • Scripted events

Week 7

  • Asset creation (3DS MAX)
  • Play test questioner 
  • Play test

Week 8

  • Rough block-in revision (UDK)
  • Asset creation (if needed)
  • Texture revision (if needed)
  • Scripted events (if needed)

Week 9

  • Continuation of level construction

Week 10

  • Finalization of level construction
  • Documentation (postmortem, ect..)

2 comments:

  1. Note to Mr. Voelker

    Please review this process and let me know if you see a better way to organize the 10 weeks I have to complete this assignment.

    ReplyDelete
  2. This looks like a good baseline schedule. Looking forward to see the process.

    ReplyDelete